AI Insights · Timothy · July 2022
Top 5 3D Cartoon Games Performance in Australia Q2 2022
Explore the performance metrics of the top 5 3D Cartoon Games in Australia during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 3D Cartoon Games on a unified platform in Australia showed varied performance trends across weekly downloads, revenue, and active user metrics. Here’s a closer look at the data, brought to you by Sensor Tower.
Subway Surfers from Sybo Games ApS experienced notable growth in weekly revenue, peaking at around $54.8K in mid-May. Weekly downloads saw a significant rise, reaching a high of approximately 108K in the week of May 16. Active users showed a consistent upward trajectory, climbing from about 533K at the end of March to over 1.1M by the end of June.
Fishdom from Playrix maintained steady weekly revenue, averaging around $159K to $189K throughout the quarter. Weekly downloads showed a slight decline, with numbers dropping from 23.6K at the end of March to around 15.1K by the end of June. The active user base remained relatively stable, hovering around 104K to 113K.
Parking Jam 3D from Popcore GmbH displayed a moderate increase in weekly downloads, peaking at approximately 27.8K in late April. Revenue saw a gradual rise, reaching around $1.1K in mid-April. Active users showed a growth trend, increasing from about 22.3K at the end of March to around 30K by the end of June.
Stumble Guys by Scopely, Inc. noted a substantial surge in weekly revenue, peaking at around $30K by the end of June. Downloads also saw a significant boost, skyrocketing from about 3.1K at the end of March to an impressive 74.4K by the end of June. Active users followed a similar upward trend, increasing from around 22K to a notable 177K.
Clash Royale from Supercell showed a consistent performance in weekly revenue, averaging around $113K to $241K throughout the quarter. Downloads experienced a gradual decline, dropping from approximately 18.4K at the end of March to around 9.7K by the end of June. The active user count remained steady, fluctuating between 315K to 362K.
For more detailed insights and trends, visit Sensor Tower’s platform.